Saturday, 30 January 2016

Common game errors

Its basically non-technical elaboration:-


Temporary Freezing / Hanging

Games are supposed to run more smoothly on the PC than on any competing platform, but that doesn’t always happen. Occasionally gamers run into a problem where a title seems to frequently freeze or hang, sometimes for several seconds at a time, before resuming normal play.
This is usually the result of a bottleneck in your computer’s performance. The hangs are caused by a sudden lack of resources, which forces the game to freeze while it waits for your computer to catch up.
Check to make sure that your computer’s RAM, video RAM, processor and hard drive meet the developer’s recommended specifications. If they do not, you may need to upgrade. If they do, download the latest video card drivers, clear out any unneeded background processes, and free up space on your hard drive (if less than 10% remains).

Screen Tearing


Tearing is a specific visual artifact that appears when the frames shown in a game seem to split into a top and bottom half, which do not align. In very severe cases, the split may even occur three or four times.
Unlike many other issues, this one is caused by too much performance. Most monitors have a 60 Hz refresh rate, which means that they only refresh their image 60 times a second. But a fast gaming PC can play many titles at much higher speeds. When the frames start to come in more quickly than the monitor can refresh, a refresh may contain information from multiple frames. And thus the problem.
The most popular fix is an in-game setting called V-sync which locks the game’s output to a certain maximum (usually 60 frames per second). If you want to spend some dough, you can also fix the problem by purchasing a monitor with a 120Hz refresh rate.

Stuttering


This problem is different from freezing/hanging because it happens at a much higher frequency, and each individual “hang” lasts for a millisecond at most. The problem may not even be noticeable at first glance, but only apparent during fast movement.
Multi-GPU setups are the most common cause of stuttering. While they theoretically act as one, in practice they’re not always perfectly in sync. This may mean frames arrive in an uneven pattern, which leads to the stuttering effect.
The obvious way to fix this is to disable one of your video cards, but that’s not ideal. If you use Nvidia, try downloading the latest drivers, as the company has largely solved the stuttering. AMD has not had as much luck, so far, but you can try their beta drivers.

technical solution to stuffs like dxd39.dll driver missing will be covered in next post.

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